November 10th, 2025

Eepy. Fab Ult today went well though despite not getting through the rest of the session 0 stuff. Everyone is gonna be making characters over the course of the week, which also gives me time to think about what I wanna do for the prologue session. The group every chose is pretty goofy in a fun way (guardians of the chosen one, except none of them are sure which of them is the chosen one). I also need to design around Bone Crusher MP draining, which I'm not super looking forwards to but should go fine as long as the party doesn't try to maximize the Weaponmaster's attacks per turn. Sacrificing damage for MP drain is fine but not when you're using it to drain 160 MP each turn with Accelerate. Even 80 is kinda pushing it.